Gameful Design Process

Prototyping/Implementation

Description

This step consists of two parts. During the early stage of development it is important to create a prototype. Thereby, the specification will be considered. If the prototype seems to be final and the quality criteria are fulfilled, the requirements will be implemented in the application. Each cycle has to evaluate the implementation. The used method depends on the iteration and the target application. Outputs can be e.g. scribbles, storyboards, paper-prototypes, mock-ups, wireframes, code or an application.

Input - Action - Output

Game concept
Requirements
Bug reports

Prototyping
Implementation

Scribbles
Storyboards
Paper protottypes
Mock Ups
Wireframes
Code, Software, Application